Chapter One: Introduction
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They write,
In the early days of the First Era the Chimer warlord Ornarol made a pact with the Daedra before betraying them to his own ends. When his deceit was discovered the three Daedric Princes tore his soul asunder, each taking part of his soul as a trophy, leaving bridges between his remains and their realms of oblivion. Embark on a dangerous quest to steal back Ornarol’s Soul and close these gateways to oblivion once and for all.
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Features
– A brand new quest to steal back a soul from the clutches of three Daedric Princes.
– Travel to three Daedric realms, based on meticulous research from sources in every Elder Scrolls game and Novel.
– Lore friendly and consistent with the style and themes of the rest of the game.
– Supporting lore delivered through in-game books.
– Additional stories and peripheral events exist in some realms and other quest locations.
– Compatible with all Bethesda DLC. No Prerequisites.
Chapter Two: Compatibility
Untested.